{
    "version":      1,
    "fileType":  "FactMetaData",
    "QGC.MetaData.Facts":
[
{
    "name":             "LandingDistance",
    "shortDesc":        "Distance between approach and land points.",
    "type":             "double",
    "units":            "m",
    "min":              10,
    "decimalPlaces":    1,
    "default":          300.0
},
{
    "name":             "LandingHeading",
    "shortDesc":        "Heading from approach to land point.",
    "type":             "double",
    "units":            "deg",
    "min":              0.0,
    "max":              360.0,
    "decimalPlaces":    0,
    "default":          270.0
},
{
    "name":             "FinalApproachAltitude",
    "shortDesc":        "Altitude to begin landing approach from.",
    "type":             "double",
    "units":            "m",
    "decimalPlaces":    1,
    "default":          40.0
},
{
    "name":             "LoiterRadius",
    "shortDesc":        "Loiter radius.",
    "type":             "double",
    "decimalPlaces":    1,
    "min":              1,
    "units":            "m",
    "default":          75.0
},
{
    "name":         "LoiterClockwise",
    "shortDesc":    "Loiter clockwise around the final approach point.",
    "type":         "bool",
    "default":      true
},
{
    "name":             "LandingAltitude",
    "shortDesc":        "Altitude for landing point.",
    "type":             "double",
    "units":            "m",
    "decimalPlaces":    1,
    "default":          0.0
},
{
    "name":             "GlideSlope",
    "shortDesc":        "The glide slope between the loiter and landing point.",
    "type":             "double",
    "units":            "deg",
    "min":              0.1,
    "max":              90,
    "decimalPlaces":    1,
    "default":          6.0
},
{
    "name":         "ValueSetIsDistance",
    "shortDesc":    "Value controller approach point is distance",
    "type":         "bool",
    "default":      false
},
{
    "name":         "UseLoiterToAlt",
    "shortDesc":    "Use a loiter to altitude item for final appoach. Otherwise use a regular waypoint.",
    "type":         "bool",
    "default":      true
},
{
    "name":         "StopTakingPhotos",
    "shortDesc":    "Stop taking photos",
    "type":         "bool",
    "default":      true
},
{
    "name":         "StopTakingVideo",
    "shortDesc":    "Stop taking video",
    "type":         "bool",
    "default":      true
}
]
}
